THE 2030 AGENDA WITH ART 24-25

This project dealt with Agenda 2030. The idea was that the students would work on some goals of the United Nations document in a collaborative, digital and creative way. The starting point for each goal would be a piece of art, a video, a photo,a song, a piece of literature or comics. 


Aims

To improve the students' language skills in English 
To enlarge the students' vocabulary 
To develop the students' digital competences 
To use innovative applications, teaching techniques and Web tools
To promote a student-centered learning 
To become more competent users of ICT tools in education positively
To develop the students' self-confidence and creativity 
To increase their motivation to learn 
To improve their social skills by working in a collaborative way ,as a team 
To give the students the opportunity to get to know different cities, cultures, schools and make new friends
To make English a fun lesson 
To promote sustainability and its 3 dimensions (economic, social and environmental) so that they can become agents of change 
To show respect for diversity of cultural expression and be curious about all of them 
To make students aware of Agenda 2030 and its goals


COUNTRIES AND SCHOOLS INVOLVED


GREECE


ITALY




ICS "Pescara 8"Pescara

POLAND


TÜRKIYE




SOCIAL MEDIA




Before the project was approved, the teachers had two meetings to plan it.





We started with the students' and the teachers' pre-surveys.
It was agreed that the students would comment on the results of theirs in order to get a common product with the analysis.




We were in charge of commenting question 4 about the web apps we know and Inés carried the task out.



This is the presentation that shows the analysis of the results.


When the European Day of Languages came, our team did lots of activities to celebrate it.

We spoke about its logo, this year's slogan 'Languages for Peace', we discussed the European Language Tree and assessed our language skills.



We also made some posters based on the slogan.



We worked collaboratively with the other teams on a poster.

          






 
As we were going to deal with the goals of the Agenda 2030, it was necessary to know it so we did some activities to introduce it in class.

First, we spoke about some pictures related to its goals and wrote a wordcloud on the board with key words.


Then, we used those key words to make our own digital wordclouds.




We watched a video and played a GAME.







We revised the 17 GOALS.

We watched another video and we played a game about it.






 
We drew and described each goal of the Agenda.




In order to choose a tilte for the project, it was agreed that each team would suggested two and there would be an international competition.

We worked in pairs in our team. Each couple suggested a title and then we voted to choose the ones that would represent us.

Our suggestions were:

- The Best World for 2030
- Sustainable Community
- The Students Help the World
- Sustainable Life with the Agenda 2030
- It's Responsibility, Not a Game
- Fight against Injustice
- There's not Planet B
- The World from Sustainability




AND     WE CHOSE ..... 
'IT'S RESPONSIBILITY, NOT A GAME' by Daniella and Daniel.
'THE BEST WORLD FOR 2030' by Jaime and Manuel


After the international poll, the most voted title was 'THE 2030 AGENDA WITH ART', suggested by the Portuguese team.





In November the first students' meeting was held.
The Italian students prepared a lesson about Agenda 2030 and a GAME about it.



The Italian students  spoke about a PRESENTATION ABOUT AGENDA 2030 they had made.
Once they have talked about goal 13, we stopped for 20 seconds to honour the victims of 
the floods that had happened in Spain.
After the presentation, we played the game.








The next day we worked with everything seen during the meeting in class for those students that hadn't been able to attend.



We started working on our logo. We decided that each team would choose one and then we'll make the logo of the project joining all of them.

Hecho con Padlet


These are all the works of art that the Spanish teams suggested.



After a poll, the winner was ....


By DIEGO A. M. 



GOAL 1: NO POVERTY

We decided to organize an online meeting where two students from each school would act as leaders.  

There would be a collaborative presentation. 

Some students would present paintings or photographs depicting poverty by famous artists or photographers and would ask some questions.

 Other students would introduce Michael Jackson's song "Man in the Mirror" and ask questions about possible actions to change the world and not be a bystander.

It was agreed that the final product would be a poster with word clouds created during the meeting, along with pictures.


GOAL 2: ZERO HUNGER

Students would create an e-book that would include: a short presentation of the problem, apps which allow people and supermarkets to save food, drawings by the students, recordings of the students reading the content, a link to a poster with tips to save food and recipes and games.

To start dealing with it, we saw some videos.

















We made wordclouds with tips to save food.




We worked on the forums.




Carolina read a problem related to food waste.


Ángel made a poster about this problem.



Reyes read the information about the app FoodCloud, which helps not to waste food´


Inés F. made a drawing related to this app.


Inés P. made a drawing about Plant Jammer, an app that gives you recipes to cook with leftovers.



Vera read the recipe for meatballs using leftovers.



Jaime added some pictures to the recipe.









GOAL 13: CLIMATE ACTION

The teachers in charge of this goal made a Padlet where all the participants could express their feelings and solidarity with the victims of the terrible floods that happened in Spain.


Made with Padlet






When Christmas came, we made some cards with our best wishes.